In a strange marketing move, Kamiya explains that The Wonderful 101’s major feature isn’t the game’s length, but it’s fun factor.
“If you hate to finish a game the next day you buy it, you better not play TW101,” the developer wrote via Twitter. “I focus on how it is fun, not how long it lasts til the ending.”
These initial tweets have once again caused some controversy for Kamiya. With games costing $60, for some consumers, length is a very important factor in their purchasing decisions. Realizing this, Platinum Games’ Atsushi Inaba clarifies:
“What he is saying is his basic approach to how he creates an action game. The idea is rooted in that you shouldn’t pad your game with content users won’t enjoy in order to control play time to the end of the game. It isn’t something he wants to do, or thinks you should do.”
- This article was updated on March 7th, 2018
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