We’re taking a look at the TFT 9.24 Patch Notes that will be bringing some buffs, nerfs, and general changes to the game. This patch will be bringing three new Champions: Amumu, Senna, and Lucian. We’ll also be getting a new trait with Soulbound!

TFT 9.24 Patch Release Date

The 9.24 Patch is scheduled for release on Wednesday, December 11, 2019.

Official 9.24 Patch Notes

The official patch notes for 9.24 have been released which can be found below!

Soulbound Champions and Amumu

Soulbound

  • (2) The first Soulbound champion to die will instead continue fighting as an untargetable spirit until all other Soulbound champions are dead.

Senna

  • Tier 2 Origin: Shadow Class: Soulbound Ability: Piercing Darkness. Senna fires a beam through her furthest ally, dealing 50/100/150 magic damage to enemies, and buffing allies’ on-hits for 5 seconds to deal 25/45/75 magic damage from Senna.

Lucian

  • Tier 4 Origin: Light Class: Soulbound Ability: The Culling. Lucian fires 10 + (2X his attacks per second) bullets in a direction over 4 seconds, each dealing 25/30/50% of his Attack Damage, applying on-hits, and dealing 40/50/100 additional magic damage.

Amumu

  • Tier 5 Origin: Inferno Class: Warden Ability: Curse of the Sad Mummy - Amumu explodes in an infernal tantrum, dealing 150/250/1337 magic damage to all enemies within 2/3/4 hexes, and stunning them for 2 seconds.

Interface Updates

Updated Level Bar

  • Hovering the “Buy XP” tooltip now displays how much gold you need to hit your next level. Now displays your current level and XP progress. Now displays the drop rates for different tiers based on your level. Flipped the locations of the buy XP and refresh buttons. Careful with this one. Take this portal if you want to know more about why we made these changes!

Return to Home and Draft Buttons

  • The “Home Button” appears when you’re scouting on other players’ boards or the carousel and can be used to quickly return to your home board. The “Carousel Button” takes you back to the carousel when looking anywhere else during the shared draft.

Traits

Berserker

  • (6) Now additionally grants all Berserkers +25 Attack Damage.

Cloud

  • Dodge Chance: 15/20/30% ⇒ 20/25/35%

Electric

  • Damage: 70/250/500 ⇒ 100/300/500

Inferno

  • Effect triggers on spell damage ⇒ Effect triggers on spell damage and critical strikes Bonus Damage: 80%/175%/250% over 5 seconds ⇒ 70%/120%/180% over 4 seconds Hexes that light on fire: 1/1/1 ⇒ 1/3/5

Light

  • Attack Speed Bonus: 10/20/35% ⇒ 15/25/35%

Ocean

  • Mana Regen: 15/35/60 ⇒ 15/30/60

Ranger

  • (2) Chance to activate Attack Speed bonus: 30% ⇒ 35% (4) Chance to activate Attack Speed bonus: 65% ⇒ 80% (6) 100% chance to activate a 2.5x Attack Speed Bonus.

Shadow

  • Now a 3/6 bonus. Shadow champions gain bonus damage for 4 seconds. Resets when they participate in a takedown. (3) +70% damage (6) +140% damage and resets when any shadow champion gets a takedown.

Summoner

  • Bonus Duration & Health: 40%/100% ⇒ 30%/120%

Champions

Tier 1

  • Ivern Shield Value: 200/350/500 ⇒ 200/300/400 Maokai Passive Heal: 100/175/250 ⇒ 100/150/200 Renekton Spell Healing: 150/250/350 ⇒ 150/225/300

Tier 2

  • Neeko Attack Range: 2 ⇒ 3 Yasuo Attack Damage: 55 ⇒ 60

Tier 3

  • Aatrox Total Mana: 85 ⇒ 70 Sivir Attack Damage: 50 ⇒ 55 Soraka Attack Range: 2 ⇒ 3 Soraka Attack Speed: 0.65 ⇒ 0.7

Tier 4

  • Annie- Tibbers Health: 2200 ⇒ 2000 Annie- Tibbers Armor: 40 ⇒ 30 Brand Ability Damage: 250/325/400 ⇒ 225/300/600 Malphite Ability Damage: 125/200/275 ⇒ 150/300/1000 Yorick Ghoul Health: 600/1000/1400 ⇒ 600/1000/2000

Tier 5

  • Taric Total Mana: 150 ⇒ 125 Singed Ability Damage: 200/400/2000 ⇒150/300/2000

Lux Tier

  • Lux Total Mana: 85 ⇒ 80 Lux Ability Damage: 500/800/9999 ⇒ 600/900/9999

Items

  • Phantom Dancer now only negates the bonus damage from critical strikes, rather than dodging the entire attack. This change will not be reflected in the PD tooltip until patch 10.1. Reduced the likelihood of class items appearing on Dragon. Re-enabled a bunch of items to drop from Dragons/Rift Herald again. Now only Thieves Gloves, Force of Nature, and Titanic Hydra will not drop. Giant Slayer Damage: 8% ⇒ 9%

Bugfixes

  • Fixed a ranked bug where getting 0LP for a fourth place finish would result in a demotion. Getting 4th place will now always grant at least 1LP. Fixed Taliyah’s tooltip to say she targets a random enemy, and to include the stun duration. Fixed a bug where every Lux except Light had 10 more base AD than intended. Fixed a bug where Yasuo took too long to reach his hex and resume attacking as his R ended. Fixed some of the loading screen tips to be more…up to date. Fixed a bug where Twitch’s Spray and Pray would stop working after cast if he was equipped with Runaan’s Hurricane Fixed Renekton’s ability tooltip to properly say it deals magic damage Fixed a bug where occasionally Skarner’s shield would persist across rounds Fixed Inferno damage zones being created when Zyra plants expire Fixed a bug where continuously applying Red Buff or Morellos burn for more than 10 seconds would cause the anti-healing to no longer affect the target Fixed a bug where you could get double the health bonus from Earth Hexes.

Source