The Teamfight Tactics 10.16 patch is buffing and nerfing a fair amount of heroes in this update! Chrono Rebel, and Space Pirate are on the block to be buffed, while Vanguard is facing down a nerf. Star Cluster Galaxy is going to be removed, and the new Salvage World Galaxy is going to be added.

10.16 Official Patch Changes

Here’s a look at the official 10.17 patch notes from Riot:

A NOTE ON PATCH 10.17

  • As announced on the Riot Games site, we’re all taking some AFK time next week for some rest and recovery. This means that patch 10.17 will be smaller than normal with a return to full-size patches at 10.18.

SYSTEMS

Galaxies

  • New Galaxy: Salvage World - When you sell a champion, any completed items they were holding are broken down into their components. Removed Galaxy: Star Cluster

Quality of Life

  • In-game item recipes are here! Right-click any item component to see what it can build into. (If you’re playing on mobile, simply tap it.) Full items you can currently build are highlighted. Recipes now appear in the tooltips for completed items.

ITEMS

  • Hand of Justice: Heal 50 health on hit ⇒ Grants 50% healing from damage done by both abilities and basic attacks. Hextech Gunblade: Overhealing with this item now generates a shield (max 400 Health). Locket of the Iron Solari Shield Value: 250/275/350 ⇒ 250/300/375 Runaan’s Hurricane Attack Damage Multiplier: 70% ⇒ 75% Statikk Shiv Primary Damage: 90 ⇒ 85 Statikk Shiv now does an additional 85 True Damage if the target has a shield or is CC’d. Sword Breaker Chance to Disarm: 25% ⇒ 33%

TRAITS

  • Chrono Attack Speed Gains: 8/3.5/1.5/0.75 ⇒ 8/3/1/0.5 seconds Infiltrators Jump time is now fixed at 0.6 seconds (this means putting Infiltrators on the front line will no longer get them to the back line faster) Rebel Shield Amount: 150/210/330 ⇒ 150/225/400 Space Pirate Chance to Drop an Item: 25% ⇒ 33% Vanguard Bonus Armor: 125/300/1000 ⇒ 125/300/900

CHAMPIONS

Tier 1

  • Fiora Health: 450 ⇒ 500

Tier 2

  • Zed Attack Damage Steal: 20/25/40% ⇒ 20/33/50%

Tier 3

  • Bard Passive Mana: 8/20/90 ⇒ 5/20/90

Tier 4

  • Fizz Chum the Waters damage: 400/550/4000 ⇒ 350/550/4000 Jhin Attack Speed: 0.9/0.95/1.2 ⇒ 0.85/0.9/1.2 Jinx Attack Damage: 70 ⇒ 75 Teemo Attack Speed: 1.0 ⇒ 0.95

Tier 5

  • Gangplank Orbital Strike Damage: 450/600/9001 ⇒ 550/700/9001

CHASE TRAITS

  • Rebel Health & Damage buff (9): 330 & 15% ⇒ 400 & 20% Star Guardian Mana (9): 45 ⇒ 60 Battlecast Damage/Healing (8): 880 ⇒ 1000 Dark Star Attack Damage & Spell Power (8): 38 ⇒ 48 Infiltrator Attack Speed (6): 120% ⇒ 150%

3-STAR CHAMPION BALANCE

Tier 1 Champions

  • Illaoi Tentacle Smash Damage: 325 ⇒ 400 Illaoi Defense Steal: 60% ⇒ 80% Leona Cyber Barrier Damage Reduction: 200 ⇒ 400 Malphite Energy Shield: 60% ⇒ 70% Poppy Buckler Toss Damage: 200 ⇒ 225 Poppy Buckler Toss Shield: 400 ⇒ 450 Ziggs Bomb! Damage: 550 ⇒ 600

Tier 2 Champions

  • Ahri Orb of Deception Damage: 375 ⇒ 425 Annie Galaxy Shield-blast Damage: 600 ⇒ 700 Annie Galaxy Shield-blast Shield: 700 ⇒ 800 Blitzcrank Rocket Grab Damage: 850 ⇒ 1337 Darius Dreadnova Guillotine Damage: 800 ⇒ 888 Lucian Relentless Pursuit Damage: 550 ⇒ 625 Mordekaiser Indestructible Shield: 800 ⇒ 875 Nautilus Impact Crater Damage: 400 ⇒ 500 Nautilus Base Stun Duration: 5 ⇒ 6sec Shen Future’s Refuge Dodge Duration: 5 ⇒ 6sec Shen Future’s Refuge Bonus Magic Resist: 45 ⇒ 90

Tier 3 Champions

  • Ezreal E.M.P Damage: 400 ⇒ 800 Rumble Flamespitter Damage: 1500 ⇒ 1650 Vi Spell Damage: 1100 ⇒ 1350 Vi Spell Secondary Damage: 500 ⇒ 600 Vayne Final Hour Attack Damage: 225% ⇒ 275%

Tier 4 Champions

  • Gnar! Transform Health: 4000 ⇒ 5000 Riven Base Energy Slash Damage: 450 ⇒ 600 Riven Energy Slash Shield: 1000 ⇒ 1200 Riven Final Energy Slash Damage: 1000 ⇒ 1500

  • Janna Howling Gale Stun Duration: 1.5 ⇒ 8sec