We’re taking a look at the Teamfight Tactics (TFT) 9.18 Patch Notes for the update that should be arriving on Wednesday, September 11, 2019! Riot decided to skip the 9.17b update, but that means we’re getting a large patch for 9.18! This is a big one, because while there won’t be the new items (they were delayed until 9.19, read more here) in it, there’s a whole new Loot Distribution system that is going to arrive! You can learn a lot more about that change below.

The other big addition is a new consumable item called Neeko’s Help. This can be dropped in some of the new boxes that are in the game, and can be used to create a 1* copy of any unit you have! That means you’ll be more likely get that third champion you’ve had your eye on all game for an upgrade!

TFT Patch 9.18 Patch Notes

This week our focus is on a few of TFT’s core systems. First, we’re reworking the item distribution system with the goal of increasing the variety of experiences from game to game while providing a more fair experience over the course of a single game. We also made changes to XP breakpoints, champion pool amounts and champion drop rates. Last but certainly not least, Neeko’s Help should…help you complete those 2-stars and chase after the 3-stars and is the first consumable item in the mode.

Outside of gameplay, keep your eyes open for three new Little Legends of the Star Guardian variety later in the week. Also, Keep your ears open as well for a new soundtrack.

Take this portal if you’re looking for League’s patch notes!

Now, let’s get into it.

Blake “Riot Beernana” Edwards

New Stuff

Source

Mystery Box System

  • Common boxes contain: gold, champions, or Neeko’s Help Uncommon Boxes contain item components, gold, champions, or Neeko’s Help Rare boxes contain: Spatulas, full items, gold, champions, or Neeko’s Help Every player gets approximately the same number of boxes across a single game. Every player gets approximately the same number of item components across a single game.

Neeko’s Help

  • Place on a champion to create a 1-star copy of that champion and add it to your bench. Doing so consumes Neeko’s Help.

Systems

XP Adjustments

  • Level 5: 10xp ⇒ 12xp Level 6: 18xp ⇒ 20xp Level 7: 30xp ⇒ 32xp Level 8: 46xp ⇒ 50xp Level 9: 64xp ⇒ 70xp

Champion Tier Drop Rates

  • Level 3 by Tier: 65%/ 30%/ 5%/ 0%/ 0% ⇒ 70%/ 25%/ 5%/ 0%/ 0% Level 5 by Tier: 37%/ 35%/ 25%/ 3%/ 0% ⇒ 35%/ 35%/ 25%/ 5%/ 0% Level 6 by Tier: 24.5%/ 35%/ 30%/ 10%/ 0.5% ⇒ 25%/ 35%/ 30%/ 10%/ 0% Level 9 by Tier: 10%/ 15%/ 35%/ 30%/ 10% ⇒ 10%/ 15%/ 33%/ 30%/ 12% All other levels remain the same.

Champion Pool Sizes

  • Tier 3 champions in pool: 21 ⇒ 18

Item Stacking and Clarity

  • Youmuu’s Ghostblade Knight’s Vow Frozen Mallet Yuumi Blade of the Ruined King Darkin Phantom Dancer Morellonomicon Red Buff

Traits

New Nine Piece Bonuses

  • Assassin 9 piece: Grants 225% crit damage and 40% crit chance Sorcerer 9 piece: Grants 175% ability power

Wild

  • Wild (4): All your allies gain 12% AS per attack (up to 5 stacks) AND their basic attacks can’t miss.

General Trait Adjustments

  • Elementalist Golem’s Armor: 20 ⇒ 40 Knight Damage Reduction: 15/30/55 ⇒ 15/35/65 Assassin jump delay: 0.325sec ⇒ 0.395sec

Champions

Tier 1

  • Camille Attack Damage: 50 ⇒ 55 Elise Spiderling Attack Damage: 50 ⇒ 60 Graves Armor: 20 ⇒ 30 Kassadin Attack Damage: 55 ⇒ 50 Khazix Starting/Total Mana: 0/50 ⇒ 0/65

Tier 2

  • Pyke Starting Mana: 75 ⇒ 50 Twisted Fate Health: 450 ⇒ 500 Twisted Fate Blue Card Mana: 20/35/50 ⇒ 30/50/70

Tier 3

  • Evelynn execute threshold: 65% ⇒ 50% Evelynn execute multiplier: 3/5/7 ⇒ 3/4/5 Katarina Mana: 0/100 ⇒ 0/85

Tier 4

  • Akali Ability Damage: 150/275/400 ⇒ 200/350/500

Tier 5

  • Anivia Ability Duration: 800 damage over 8sec ⇒ 800 damage over 6sec Pantheon Health: 1000 ⇒ 850 Pantheon Attack Damage: 80 ⇒ 75

Items

  • BF Sword Attack Damage: 20 ⇒ 15 Frozen Heart debuff duration: 2.875sec ⇒ 4sec Locket of the Iron Solari shield amount: 250 for 6 seconds ⇒ 300 for 7 seconds Swordbreaker chance to disarm: 25% chance to disarm for 4 seconds ⇒ 33% chance to disarm for 3 seconds Zephyr banish duration: 5 seconds ⇒ 6 seconds

Bugfixes

  • Morgana’s ability will now work consistently on isolated summoned minions and neutral monsters. Zeke’s Herald and Locket of the Iron Solari will no longer give their buffs to enemy team units if re-enabled after Hextech. Khazix’s ability now always deals true damage if 3 Void is active. Luden’s Echo now properly hits the main target of an ability. Camille Ability: Evelynn will no longer be able to escape the root using her ability. Camille Ability: Shyvana will now dash in place rather than lose all of her mana without transforming. Camille Ability: Pantheon and Vi will not cast their abilities while rooted. Frozen Mallet’s tooltip now properly reflects the extra health it grants. Darkin’s tooltip now properly reflects the extra mana it grants. Grievous Wounds tooltips now properly state that they reduce healing by 80% rather than 100%. Demons will not gain mana through their trait if mana locked. Brand’s ability was bouncing two more times than intended. It now bounces the appropriate amount of times. Fixed a bug where Rek’Sai was healing for half the intended amount.

Music

New Soundtrack