We’ve got the patch notes for Teamfight Tactics’ 9.15 update that should be released on Wednesday, July 31st, 2019! This is going to be a pretty big patch with a lot of big changes going live. We’re seeing additional gold added to win/loss streaks, player damage is being reduced, and a bunch of changes to various classes/origins. Item wise, it looks like Locket of the Iron Solari is getting a big change and the shield is now temporary instead of permanent. Ionic Spark, Hush, and Statikk Shiv are all seeing a nerf. There’s a bunch more stuff, check out the rest below!
This patch is now live!
Systems
Win/Loss streaks
- Win/Loss streak breakpoints: 2/5/8 ⇒ 2/4/7
Class Breakpoints
- Gunslinger 6 ⇒ Gunslingers have a chance to fire 3 additional attacks. Brawler 6 ⇒ All Brawlers gain 1200 extra HP Shapeshifter 6 ⇒ Shapeshifters gain 120% Bonus Health on Transform Blademaster 9 ⇒ Blademasters have a chance to gain 4 extra attacks. (This one is currently possible, good luck)
Player Damage
- Damage from Spiderlings/Elemental Golem: 2 ⇒ 1 Tier 4 (1 Star): 3 ⇒ 2 Tier 5 (1 Star): 4 ⇒ 3 Tier 3 (2 Star): 4 ⇒ 3 Tier 4 (2 Star): 5 ⇒ 4 Tier 5 (2 Star): 6 ⇒ 5 Tier 4 (3 Star): 7 ⇒ 6
Carousel Stage
- Available Units: 10 ⇒ 9
Assassin
- Assassins jump earlier and their jumps are quicker. Non-Assassin champ movement is slowed for the start of combat. Assassins can be targeted sooner. Evelynn Attack Damage: 60 ⇒ 70 Evelynn Ability Damage: 200/250/350 ⇒ 200/300/400 Katarina Ability Targets: 3/5/7 ⇒ 4/6/8 Rengar Attack Damage: 65 ⇒ 70 Rengar Attack Speed: 0.55 ⇒ 0.60 Rengar Ability Attack Speed Buff: 0.3/0.5/0.7 ⇒ 0.4/0.7/1.0
Demon
- Demon Mana Burn: 25%/50%/85% chance ⇒ 20%/35%/60% chance Varus Ability Damage: 400/600/800 ⇒ 300/550/800 Aatrox Ability Damage: 400/700/1000 ⇒ 250/600/950 Aatrox Health: 750 ⇒ 700 Morgana Ability Damage: 300/375/450 ⇒ 200/325/450
Dragon
- Dragon: 100% Magic Immunity ⇒ 83% Magic Immunity Shyvana Armor: 20 ⇒ 30 Aurelion Sol HP: 600 ⇒ 650 Aurelion Sol Ability Damage: 250/450/650 ⇒ 250/500/750
Elementalist
- Lissandra Ability Damage: 150/200/250 ⇒ 150/275/400 Brand Ability Damage: 175/325/475 ⇒ 200/375/550
Guardian
- Guardians: (2) 40 armor per stack ⇒ (2) 50 armor per stack. Guardian’s don’t buff themselves. Braum Armor: 25 ⇒ 75 Leona Armor: 55 ⇒ 100
Knight
- Knights block 20/40/80 damage from basic attacks ⇒ Your team ignores 15/30/55 damage from all sources. Darius Armor: 25 ⇒ 40 Garen Armor: 35 ⇒ 40 Mordekaiser Armor: 35 ⇒ 40 Sejuani Armor: 35 ⇒ 40 Sejuani Stun Duration: 2/3.5/5 ⇒ 2/4/6 Kayle HP: 800 ⇒ 750 Kayle Armor: 35 ⇒ 40
Ninja
- Ninja Trait Bonus: (1) 40% AD/(4) 80% AD ⇒ (1) +40 AD & AP / (4) +60 AD & AP Shen Attack Speed: 0.6 ⇒ 0.7 Zed Attack Speed: 0.6 ⇒ 0.65 Zed Attack Damage: 60 ⇒ 65 Kennen Ability Damage: 400/650/900 ⇒ 225/450/675 Akali Ability Damage: 200/375/550 ⇒ 150/275/400
Noble
- Noble: 100 Armor/+35 Life on Hit ⇒ 60 Armor & MR/+35 Life on hit Vayne Attack Damage: 45 ⇒ 40 Vayne Attack Speed: 0.65 ⇒ 0.75 Garen Attack Damage: 55 ⇒ 50 Garen Attack Speed: 0.55 ⇒ 0.6 Garen Ability Damage: 450/585/720 ⇒ 360/585/810 Garen: Fixed a bug where he wouldn’t move while spinning. Beyblade is back!
Pirate
- Pirate: Average Gold Per Chest: 1.6 ⇒ 1.75 Graves Attack Speed: 0.5 ⇒ 0.55 Twisted Fate: Improved cast speed Twisted Fate Ability Damage: 100/150/200 ⇒ 150/250/350
Void
- Void Trait Bonus: All your units ignore 50% armor ⇒ Void units now deal True Damage. Kassadin Attack Damage: 45 ⇒ 55 Kassadin Attack Speed: 0.65 ⇒ 0.6 Khazix Ability Damage Non-Isolated: 150/250/350 ⇒ 150/300/450 Khazix Attack Damage: 50 ⇒ 55 Rek’Sai Attack Damage: 40 ⇒ 50 Rek’Sai Ability Damage: 150/250/350 ⇒ 200/350/500 Rek’Sai Ability Heal: 300/400/500 ⇒ 150/300/450 Cho’Gath Attack Speed: 0.55 ⇒ 0.6 Cho’Gath Ability Damage: 200/400/600 ⇒ 250/500/750 Cho’Gath Ability Knockup: 1.5/2/2.5 ⇒ 1.5/1.75/2
Yordle
- Yordles: (3) 25%/(6) 60% Dodge ⇒ (3) 30%/(6) 55% Dodge. Also dodges On-hit effects. Lulu Armor: 25 ⇒ 20 Veigar HP: 450 ⇒ 500 Gnar AD: 45 ⇒ 50
Other Champions
- Blitzcrank Mana: 150 ⇒ 125 Ashe AD: 60 ⇒ 65 Kindred AD: 55 ⇒ 60 Morgana: Ability cast time 0.35 ⇒ 0.5 sec to match all other champs Yasuo AD: 65 ⇒ 75 Karthus Ability Damage: 350/600/850 ⇒ 400/700/1000 Karthus Ability Targets: 4/7/10 ⇒ 5/9/13
Items
- Locket gives a 200 HP Shield ⇒ Locket gives a 250 HP Shield that lasts for 4 seconds. Ionic Spark Damage: 200 ⇒ 150 Hush Silence Duration: 5 seconds ⇒ 3 seconds Statikk Shiv Damage: 100 ⇒ 90
Clarity and VFX changes
- Akali: Adjusted her ability VFX to closer resemble its real hitbox. Gangplank: Improved barrel placement logic, and they persist if GP dies while the fuse is lit. Kayle: Added cast VFX and adjusted auto-attack missile VFX. Kennen: Changed which animation plays while casting his ability. Morgana: Spell cast time increased to match most other champions. Sejuani: Changed which animation plays while casting her ability. Volibear: Changed which animation plays when he crits.
Bugfixes
- Rek’sai will now be healed by Redemption while burrowed. The Darkin item will no longer give mana to demons when equipping during combat phase. Vayne can no longer apply Silver Bolts onto units in Shen’s Spirit Refuge. Frozen Heart will no longer break for a round when selling it’s host unit. Dragon’s Claw will no longer reduce damage from champion abilities that deal true damage. The play again button will take you back to the same queue you just played (Darkhorse MVP candidate of this patch). Voicechat and party will persist through multiple games.
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