A new trailer for The Plane Effect, a collaborative effort between developers Studio Kiku and Innovina Interactive along with publisher PQube has dropped today. The trailer displays the gorgeously moody geometric world that players will have an opportunity to explore as they take control of Solo, a lonely office worker clocking out from work and heading on an “impossible journey home.” The indie adventure title will have players escaping death as they try to avoid the end of the world by solving environmental puzzles throughout the game.
The Plane Effect promises to be a “twisted journey laced with mystery, hopelessness and otherworldly happenings” and if the visuals from the trailer are any indication, it will certainly be quite the surreal ride. PQube has also released 4K screenshots of the game on their website, which can be found here. They certainly seem dystopian, strange, and possibly tied to a message concerning commercialism of the world where Solo resides.
Environments displayed in this release range from underwater pipelines, to ominous red-hued server warehouses, fields of oil derricks and wind turbines chugging away aside one another, and high contrast, neon-lit cityscapes. The stylistic choices of the game certainly seem to exhibit a very noir-esque visual approach, much like the recent (and equally puzzling) Genesis Noir, but in a slightly more realistic fashion. The game also seems to be fairly strongly influenced (at least in some ways) by Playdead’s hit titles Limbo and Inside (perhaps the latter more than the former).
The Plane Effect is set to be released to Nintendo Switch, Playstation 5, Xbox Series X|S, and PC (via Steam) this coming Summer. A demo will be available via Steam as part of the Steam Summer Festival on July 16. Gamers interested in keeping up with the release can follow the Steam page or check out any of PQube’s social media channels for updates.